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Travis Brady
Character Art Director at HighWire Games
Seattle, United States

Summary

Current: Art Director at HighWire Games.
Previous: Senior 3D Vehicle/Character/Weapon/Design Artist at Bungie on Halo and Destiny series.
Previous: 3D Character/Creature Artist at Valve Software on HalfLife 2.

Skills

Art Direction3D ModelingVehicle DesignVehicle ModelingCharacter DesignCharacter ModelingCreature DesignCreature ModelingWeapon DesignWeapon ModelingIndustrial DesignConcept DesignStaff DevelopmentTeam Leadership

Software proficiency

3ds Max
3ds Max
Keyshot
Keyshot
Photoshop
Photoshop
Substance Painter
Substance Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush

Productions

  • Clay golem 3 4
    • Video Game
      Golem
    • Year
      2016
    • Role
      Art Director
    • Company
      HighWire Games

Experience

  • Art Director at HighWire Games
    Seattle, WA, United States of America
    January 2015 - Present

    Golem

  • Senior Artist at Bungie
    Bellevue, WA, United States of America
    January 2001 - January 2015

    Halo Series

    Destiny Series

  • Character Artist at Valve Software
    Bellevue, WA, United States of America
    January 1998 - January 2001

    HalfLife